We make it easy to hire people online. Get a money-back guarantee, awesome workspace, clear terms in plain English, upfront bills with itemized PDF receipts.

All purchases (except Tips) are subject to a non-refundable Handling Fee of $3.49. This pays for platform overheads including admin, hosting, marketing, data costs and 24×7×365 support.

  • Web / Mobile / Tech
  • Design / Art / Video / Audio
  • Bookings
  • Writing / Translation
  • Business / Admin
  • VPS & Cloud Hosting

Hi, I’m Jane, I’m here to help you do business on HostJane.

So I can provide you the best support, choose a topic:

I also have information about your privacy if required.

Ask Jane for help Ask
HostJane seller Lyricsshadow - Motion Graphics

Rajkapoor

Motion Graphics

Video / Animation

Create high-quality video, animation, motion graphics for web and social media using Adobe Premiere Pro or Final Cut Pro; After Effects / 3D animation software. Find Video / Animation WFH freelancers on January 21, 2025 who work remotely. Read less

Read more
Board & chat Inside your order

ADVERTISEMENT

Managed VPS Hosting

$22.95/mo

Keep exploring
Top Frequently Asked Questions
How do freelance animators work?


Freelance animators create animations by leveraging a mix of creativity, technical skills, and the right software tools. Here's a detailed look at the process, including technical explanations, costs, examples, and the software commonly used:

Process of Creating Animations:

Conceptualization:
Explanation: The animator starts with an idea or brief from a client, sketches out storyboards to visualize the sequence of events, characters, and key poses.
Software: Sketching can be done traditionally or digitally in apps like Procreate or Adobe Photoshop.

Design and Asset Creation:
Explanation: Characters, backgrounds, and props are designed. For 2D, this involves drawing or vector art; for 3D, modeling is done.
Software:
2D: Adobe Illustrator for vector art, Blender for 2D/3D, or Clip Studio Paint for detailed illustrations.
3D: Autodesk Maya, Blender, or Cinema 4D for modeling and texturing.

Animation Planning (Animatic):
Explanation: An animatic is a rough version of the animation, often using the storyboard images, to plan timing and camera movements.
Software: Adobe After Effects or Toon Boom Harmony can be used to sequence images and add basic movements.

Keyframe Animation:
Explanation: Key poses or frames are created that define the movement. In between frames (in-betweening) are added to smooth the animation.
Software:
2D: Toon Boom Harmony, Adobe Animate, or OpenToonz are popular for frame-by-frame or tweened animation.
3D: Keyframe animation in Maya or Blender involves setting up poses at key intervals and letting the software interpolate other frames.

In-betweening and Cleanup:
Explanation: For 2D, this involves drawing frames between the keyframes. In 3D, it's more about refining movements and adding secondary animations.
Software: Same as above, but might involve additional tools for cleanup in 2D like TVPaint Animation.

Color, Lighting, and Effects:
Explanation: Colors are applied, lighting is set up (especially in 3D), and special effects like shadows or particle effects are added.
Software:
2D: After Effects for adding effects.
3D: Maya or Blender for lighting and rendering, After Effects for post-effects.

Compositing:
Explanation: All elements are combined into a final scene, with adjustments for timing, color correction, and adding any additional layers like text or sound.
Software: After Effects is widely used for compositing in both 2D and 3D animations.

Rendering:
Explanation: The animation is rendered into a video format. 3D animations can take significant time to render depending on complexity.
Software: Rendering engines like Arnold (for Maya), Cycles (for Blender), or directly within After Effects for 2D.

Post-Production:
Explanation: Final touches, including sound design, music, and any last-minute edits.
Software: Adobe Premiere Pro or Final Cut Pro for video editing, Audacity or Adobe Audition for audio.

Costs:

Software:
Adobe Creative Cloud: Subscription-based, around $52.99/month for the full suite, or individual apps like Photoshop at $20.99/month.
Blender: Free, open-source, but might require investment in hardware.
Toon Boom Harmony: $230.50/year for Essentials, higher for advanced versions.
Autodesk Maya: $1,700/year for a single user license, though student versions are available at no cost.
Hardware: High-end computers for rendering, especially for 3D, can range from $1,000 - $4,000+ depending on specs.
Time: Freelancers might charge between $20-$150/hour or more depending on experience. A minute of simple 2D animation might cost $500-$1,500, while complex 3D animations can go much higher.
Additional: Costs for voice actors, music composers, or specialized software for effects can add up.

Examples:
Simple 2D Animation: A logo animation might be created using Adobe After Effects, showcasing a simple morph or movement effect.
Complex 2D Animation: An explainer video with characters might be done in Toon Boom Harmony, offering more control over character rigs and movements.
3D Animation: A product demo might use Blender or Maya for modeling the product, animating its use, and then compositing into a scene.

Real-World Use:
Freelancer on Upwork: Might use Blender for 3D animations, offering services at rates based on project complexity, often showcasing portfolio work to justify pricing.
Indie Animator: Someone like @Tlauz_ani on X might offer tutorials on frame-by-frame animation using Clip Studio Paint, emphasizing the craft over quick production.

Freelancers must continuously learn new tools, adapt to industry standards, and balance time management with creativity to succeed. The choice of software often depends on the type of animation, personal proficiency, and sometimes client requirements or project budget.
Mastering 2D and 3D animation involves overcoming a variety of challenges, each with its own set of complexities. Here are some of the hardest aspects to master in both domains:

== 2D Animation: ==

Timing and Spacing:
Explanation: Understanding how to pace movements to mimic real life or to convey the right emotional weight is crucial. This includes knowing how many frames to use for actions to look smooth or impactful.
Challenge: It requires a deep sense of rhythm, an understanding of physics, and the ability to anticipate how audiences perceive motion.

Weight and Dynamics:
Explanation: Conveying the mass, inertia, and force of objects or characters through animation is difficult. This involves mastering squash and stretch, secondary motion, and follow-through.
Challenge: Artists must intuitively grasp how different objects move, which involves a lot of observation and practice to animate convincingly.

Consistency in Character Design:
Explanation: Maintaining consistent character appearances across various poses, emotions, and angles is vital for character recognition and believability.
Challenge: This requires strong drawing skills, a deep understanding of anatomy, and the ability to keep character designs uniform throughout numerous frames.

Expressive Acting:
Explanation: Animating characters to show a wide range of emotions through body language and facial expressions is key for storytelling.
Challenge: It demands a good grasp of acting principles, emotional expression, and the ability to translate these into simplified, yet effective, movements and drawings.

Frame-by-Frame Animation:
Explanation: Creating each frame individually for detailed movements or effects, like hair blowing in the wind or water splashing, is time-consuming but can yield highly expressive results.
Challenge: The sheer amount of work involved, coupled with the need for precision and patience, makes this skill hard to master.

== 3D Animation: ==

Complex Rigging:
Explanation: Rigging involves creating a digital skeleton for 3D models that allows for natural movement. Advanced rigging for characters with many facial expressions or detailed mechanics is complex.
Challenge: Understanding human or animal anatomy, mechanics, and how to script behaviors into rigs requires both technical programming knowledge and artistic intuition.

Realistic Motion Capture/Keyframing:
Explanation: Whether using motion capture data or manually keyframing, ensuring movements look natural, from subtle facial expressions to dynamic actions, is challenging.
Challenge: It involves cleaning up motion capture data or painstakingly creating each keyframe to avoid the "uncanny valley" where animations look almost, but not quite, human.

Lighting and Shading:
Explanation: Lighting in 3D not only illuminates the scene but also sets mood, directs viewer attention, and adds depth. Shading adds to the realism or stylization of the model.
Challenge: Mastering lighting involves understanding physics, color theory, and how light interacts with different materials, textures, and atmospheres.

Simulation of Dynamics:
Explanation: Cloth, hair, fluids, and other physical simulations need to behave realistically within the animation.
Challenge: Setting up and tweaking simulations to look natural while fitting the animation's artistic direction can be incredibly time-consuming and technically demanding.

Rendering Times and Optimization:
Explanation: High-quality 3D animations require significant rendering time, and optimizing scenes to reduce this while maintaining visual quality is key.
Challenge: Balancing detail with performance, understanding rendering engines, and managing work to meet deadlines despite long render times is a constant battle.

Character Modeling and Texturing:
Explanation: Creating models that look good from all angles and under various lighting conditions, with textures that react realistically, is an art in itself.
Challenge: This involves sculpting, UV mapping, and texturing skills, all of which require a blend of artistic talent and technical proficiency.

== Common to Both: ==

Storytelling: Both 2D and 3D animators must master the art of visual storytelling, where every movement serves the narrative. This requires understanding pacing, camera work, and emotional arcs. It helps if a freelance animator understand the Maya Embedded Language, also known as MELscript as this is the scripting language intended to streamline tasks in Maya. If you are doing extensive work, an animator technically should understand Python, a high-level programming language that will be used in Maya and Nuke.

Adaptability and Learning: The animation field evolves quickly with new software, techniques, and trends. Keeping up requires a commitment to lifelong learning and flexibility in methods. To add nuanced textures to 2D/3D characters and props, knowledge of Autodesks tools, like Mudbox (used for sculpting), and to better model, texture, and paint Pixologic’s ZBrush (similar to shaping digital clay) is needed. To combine multiple images to create a final image, the Foundry’s Nuke software for compositing is often used by animators.

Collaboration: Animation projects are rarely solo endeavors. Mastering how to work within a team, communicate effectively, and adapt to feedback is crucial.

In both 2D and 3D animation, the hardest skills to master often involve a combination of technical expertise, artistic intuition, and the patience to refine one's craft over time. The journey to mastery is long, involving constant practice, critique, and adaptation to new tools and techniques.
Here are ten reasons why Adobe After Effects, Adobe Animate, Adobe Fresco, and Adobe Character Animator are considered top products for animating:

1. Versatility Across Animation Styles:
After Effects: Ideal for motion graphics and visual effects, providing tools for both 2D and 3D animations.
Animate: Best for traditional 2D animations, interactive content, and web animations, with support for frame-by-frame and tween animations.
Fresco: Enhances the drawing process with live brushes, perfect for creating detailed, expressive character designs that can be animated.
Character Animator: Specializes in bringing characters to life through motion capture, particularly useful for real-time animations or performances.

2. Seamless Integration in Adobe Ecosystem:
All these tools are part of Adobe Creative Cloud, allowing for smooth asset transfer and workflow between applications. For instance, designs can move from Fresco to Animate for animation or from Animate to After Effects for advanced effects.

3. Advanced Animation Techniques:
After Effects offers keyframe animation, expressions, and the Puppet Tool for complex movement.
Animate provides bone rigging for character animation and supports vector animation for crisp, scalable graphics.
Character Animator uses real-time motion capture, making it easier to animate characters with natural movements.

4. Expressive Drawing and Painting:
Fresco stands out with its live brushes, which can be used to create animations with a unique, handcrafted feel, complementing the technical animations done in Animate or After Effects.

5. Support for Interactive and Web Animations:
Animate excels in creating animations for web and interactive media, with support for HTML5 Canvas and WebGL, ensuring animations work across platforms.

6. Robust Character Animation:
Character Animator simplifies character animation by using webcam and microphone inputs to capture movements and voice, allowing for live performance animation.

7. Comprehensive Effects and Tools:
After Effects has a vast library of effects and plugins for creating everything from simple transitions to complex visual effects, enhancing any animation project.

8. User-Friendly for Both Beginners and Professionals:
Animate is known for its relatively easier learning curve for 2D animation compared to After Effects, making it accessible to new animators while still powerful for pros.
Fresco caters to artists of all levels with its intuitive interface for those focusing on the art before animating it.

9. Professional Output Options:
These tools support a wide range of export formats and resolutions, from web-friendly to high-definition video, ensuring animations can be utilized in various contexts, from social media to film.

10. Community and Resources:
Adobe's products benefit from a vast community of users. This means there are countless tutorials, templates, and plugins available.
After Effects and Animate have extensive third-party support for effects and extensions.
Fresco and Character Animator come with learning resources directly within Adobe's platform, making it easier to master these tools.

Additional Considerations:
Innovation and Updates: Adobe continuously updates these applications with new features, ensuring they stay at the forefront of animation technology.
Cross-Platform Compatibility: Work started on one system can be continued on another, thanks to Adobe's cloud services, which is crucial for collaborative animation projects.
Licensing and Accessibility: Being part of Creative Cloud, these tools are available through a subscription model, which, while a cost, provides access to the latest versions and cloud storage.

These reasons collectively make Adobe After Effects, Adobe Animate, Adobe Fresco, and Adobe Character Animator highly regarded in the animation industry, catering to a wide spectrum of animation needs from traditional to cutting-edge techniques.
Adobe Photoshop is widely recognized for their capabilities in animation for several reasons:

Frame-by-Frame Animation:
Photoshop includes a Timeline panel for creating traditional frame-by-frame animations, which is excellent for creating short, simple animations or GIFs.

Layering and Compositing:
Its robust layer system allows for complex compositions where each layer can be animated independently, providing a foundation for animation projects.

Vector Tools:
With tools like the Pen tool, Photoshop can handle vector shapes that are perfect for clean, scalable animations, particularly useful for web animations.

Animation Brushes:
The ability to animate brush strokes or use plugins like AnimDessin2 for more dynamic brush animations gives artists a unique method to animate drawings.

Integration with After Effects:
Photoshop files can be directly imported into After Effects, maintaining layers and easing the transition from static to animated content.

Text Animation:
Basic text animations can be created directly in Photoshop, allowing for quick prototyping or simple animated titles.

Photoshop's Animation Presets:
Offers a set of animation presets that can jumpstart the animation process for users new to the field.

Accessibility for Beginners:
While primarily known as a photo editing tool, Photoshop's animation features are accessible enough for beginners to start experimenting with animation.

Extensive Plugin Ecosystem:
A wide variety of plugins can extend Photoshop's animation capabilities, from enhanced drawing tools to specific animation effects.

Creative Cloud Integration:
Being part of Adobe Creative Cloud, Photoshop benefits from seamless integration with other Adobe tools, enhancing workflow for animators.

Photoshop is more tailored towards artists who want to animate their drawings or need to prepare assets for animation, particularly in a 2D context.

Examples of Animation schools that recommend Adobe Photoshop:

Gobelins (Paris, FR): https://www.gobelins-school.com/
Frameboxx 2.0 Animation & VFX training: https://frameboxx.in/
California Institute of the Arts: https://filmvideo.calarts.edu/programs/character-animation
Chungkang College of Cultural Industries: https://www.ck.ac.kr/
Savannah College of Art and Design: https://www.scad.edu/academics/programs/animation
School of Visual Arts, New York: https://sva.edu/academics/undergraduate/bfa-animation
SAE Animation School - Brisbane: https://sae.edu.au/animation/brisbane)
Rochester Institute of Technology: https://www.rit.edu/study/film-and-animation-bfa
Brigham Young University Center for Animation: https://www.animation.byu.edu/

ADVERTISEMENT

Managed VPS Hosting

$22.95/mo

Contact

Got questions? can help!

needs from you:
Clear instructions Any relevant files or media Your budget

Price $
We'll email you when responds.

Find people to hire.

Job done or your money back.

is available for hire!

When you log in you'll be able to connect with to discuss your project.

Log in